Rules
This campaign runs Cypher System 2nd Edition with a small set of house rules.
- What Is Different — the five house rules that change how you play. Read this first
- Creating a Character — the official builder, and what to do with the result
- Homebrew Rules — the procedures: persistence, cyphers and XP as cards, intrusions
- The Sentience Scale — how the setting rates machine minds, Tier 0 to 5
Related
- Campaign Index — the player-facing primer